export class GameEvent {
	public static ClassName: string = "GameEvent";

	public static ON_PLAY_EFFECT: string = "onPlayEffect";
	public static ON_APPLICATION_VISIBLE: string = "onApplicationVisible";

	//游戏状态改变
	public static ON_GAMESTATUS_CHANGE : string = "onGameStatusChange"

	//服务器消息
	public static ON_LOGIN_MSGHANDLER :string = "onLoginMsgHanlder"
	public static ON_ERROR_MSG : string = "onError"
	public static ON_LOGIN_SUCCESS : string = "onLoginSuccess"


	//游戏创建成功,或者加入游戏房间
	public static ON_GAME_QPMJ_CREATERSUCCESS : string = "onGameQpmjJoinAndCreater"
	//发往游戏界面
	public static ON_GAME_QPMJ_HANDLE  : string = "onGameQpmjHandle"

}

//青浦麻将游戏消息
export class GameQingPu {
	public static onDeskBasicInfo : string = "onDeskBasicInfo"
	public static onPlayerEnter : string = "onPlayerEnter"  //恢复牌局,有玩家进入房间
	/** 断牌,系统发牌过来了 */
	public static onDuanPai : string = "onDuanPai"
	/** 有人做了什么操作 */
	public static onOpTypeDo : string = "onOpTypeDo"
	/** 有玩家摸牌 */
	public static onMoPai : string = "onMoPai"
	/** 有玩家补花 */
	public static onBuHua : string = "onBuHua"


}

//场景名
export class SceneName {
	public static LOGIN_SCENE : string = "LoginScene"
	public static LOBBY_SCENE : string = "LobbyScene"
}